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EA games Suck
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EA games Suck
Hey people. This is my first bolg on this sit. Right to get to the point... EA Games Sucks!!!! I bought Battlefield 2 boosterpacks in Florida and when I got home I Installed it and it worked. Then I played it and it sucked so I uninstalled it. Now I got a new pc and want to install Battlefield 2 boosterpacks but now it wants this **** up code **** and i dunno what else. And I registerd my **** up acount. Now when I want to play a Battlefield 2 boosterpack map it says that I had to buy the game!!
**** but i did!! So EA games is just **** up!!
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BF1942 happens to be my favorite game of all time, and BF2 is pretty good too. I agree EA is juicing it too far (as with all the games they own) with so many sequels and expansion packs that do less than typical mods and cost money. BF2142 is going too far with the BF sequels, I liked BF for the historical and realistic value (not that it was very accurate, but it had that feel of a real-world war with all the action all over the place).
I'm still angry that they fired the original BF1942 devs after EA decided to stop supporting BF1942, but I guess that gave them the opportunity to make great games independent of such a messed up company. They also bought the company behind the greatest BF1942 mod ever (Desert Combat), and from what I gather they're working on an unknown project and only did a little testing on BF2 while it was in development. Knowing how controlling EA is of the industry I think they just wanted them out of the way, they feared the potential competition they could've become and bought them while they were still cheap.
If there is one company that knows gaming, I'll say it's Epic/Atari. They care very much about what gamers want, and releasing tons of free content (never selling expansions) and not requiring the disk each time you want to play is enough proof of that.
I'm still angry that they fired the original BF1942 devs after EA decided to stop supporting BF1942, but I guess that gave them the opportunity to make great games independent of such a messed up company. They also bought the company behind the greatest BF1942 mod ever (Desert Combat), and from what I gather they're working on an unknown project and only did a little testing on BF2 while it was in development. Knowing how controlling EA is of the industry I think they just wanted them out of the way, they feared the potential competition they could've become and bought them while they were still cheap.
If there is one company that knows gaming, I'll say it's Epic/Atari. They care very much about what gamers want, and releasing tons of free content (never selling expansions) and not requiring the disk each time you want to play is enough proof of that.
- Awsomemic
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I agree with pilot.. but i think that companys with new fresh ideas is the way to go... like microsoft games and css, but ea is just trying to monopolize the industrie... and we all know what hapens in the end... like nintendo after the big video game market crash, they monopolized the console market for a couple of years aswell as the games being produced. stay away from game studios monopolizing... thre destin to fall
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EA's BF2 is a disgrace to the BF franchise/trilogy because they should be working on a new game, not a new exp pack. I'd rather be excited to get a new game by the EA company than hear about BF2142 and know that it's going to take longer for EA to make a new game. It's a complete waste of time, BF1942 was sweet and it still is. I hope to see a new game by EA for PC in the near future that's good or I'll completely hate the company... but only for awhile, lol.
I've hated EA ever since they've changed their name from Electronic Arts to become a publisher.
Every series that's been published by another company in the past but have switched to EA Games has been shaped into something that's lost the original feel of the originals.
Take the Need for Speed series, for example. Back in the old days, it was all about racing exotic cars such as Ferraris, Porsches, and McClaren F1s through exotic places such as volcanic islands and jungle tracks. I enjoyed the police chases being on both sides of the law and playing with my friends over LAN.
Now with Most Wanted, Underground 1/2, and Carbon, the exotic cars are all gone. You have Lancers and Civics and Mazdas, cars that you see everyday in your hometown. You can't have a LAN party with those games anymore, and the urban tracks all seem uninspired.
Wait, I take that back. The ENTIRE GAMES seem uninspired. The new sim games, the football games, Goldeneye: Rogue Agent... those games feel the same, as though EA tried to connect all of them with a certain feel that doesn't seem right.
And don't even get me started on EA Trax. I'm just gonna call it EA Crap.
Every series that's been published by another company in the past but have switched to EA Games has been shaped into something that's lost the original feel of the originals.
Take the Need for Speed series, for example. Back in the old days, it was all about racing exotic cars such as Ferraris, Porsches, and McClaren F1s through exotic places such as volcanic islands and jungle tracks. I enjoyed the police chases being on both sides of the law and playing with my friends over LAN.
Now with Most Wanted, Underground 1/2, and Carbon, the exotic cars are all gone. You have Lancers and Civics and Mazdas, cars that you see everyday in your hometown. You can't have a LAN party with those games anymore, and the urban tracks all seem uninspired.
Wait, I take that back. The ENTIRE GAMES seem uninspired. The new sim games, the football games, Goldeneye: Rogue Agent... those games feel the same, as though EA tried to connect all of them with a certain feel that doesn't seem right.
And don't even get me started on EA Trax. I'm just gonna call it EA Crap.
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and along came EA
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Remamber westwoodstudios and red alert.... good game... loved the story great maps...
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but then along came EA
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Stop making red alert and make stupid crapy.... i mean the defference between red alert 2 and yuri's revenge is so....... and dont get me started with bfv map editor.....
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Thanks EA, Thanks for detroying great titles
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Actually, I think people get two things mixed up when talking about video games on the market: the publisher and the developer.
The publisher of a game is the company that markets and distributes the game. most publishers have very little to do with coding the game. They give the developers some money to get started and promise them royalty for each game sold. They also tell the developers what content can and can't be in a game (to avoid an M rationg, for example). Examples include Activision (my favorite and the closest competitor for EA), Atari, Microsoft Games Studios and Midway.
The developer of a game is the group or company that actually designs and codes the game. I always shake my head when some people play a game and think, wow, [the publisher] made a great game! the developers are the ones who really designed the game and wrote the code for it. Developers include Epic Games, Bungie, Valve, and iD Software. <-sorry about the lack of non-FPS developers
EA is both a developer and publisher. And when they want to be the publisher for a new game, they move their developers into the new project and "EA-ize" the development. I used to make jokes about how if EA took over horror games like FEAR, they would put EA Trax into the games with Britney Spears music![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
oh yeah, westwood is a developer too- but they got EA-ized
The publisher of a game is the company that markets and distributes the game. most publishers have very little to do with coding the game. They give the developers some money to get started and promise them royalty for each game sold. They also tell the developers what content can and can't be in a game (to avoid an M rationg, for example). Examples include Activision (my favorite and the closest competitor for EA), Atari, Microsoft Games Studios and Midway.
The developer of a game is the group or company that actually designs and codes the game. I always shake my head when some people play a game and think, wow, [the publisher] made a great game! the developers are the ones who really designed the game and wrote the code for it. Developers include Epic Games, Bungie, Valve, and iD Software. <-sorry about the lack of non-FPS developers
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EA is both a developer and publisher. And when they want to be the publisher for a new game, they move their developers into the new project and "EA-ize" the development. I used to make jokes about how if EA took over horror games like FEAR, they would put EA Trax into the games with Britney Spears music
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
oh yeah, westwood is a developer too- but they got EA-ized
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I understand the difference between publisher and developer, although for certain aspects I'm unsure which has the role, so I usually mention both (as I did in my last post about Epic/Atari).
EA is much better handling original EA titles and they care considerably less about sequels, only continuing them because they know there's still a large hardcore fanbase to buy them. Sequels of original EA titles are sorta in the same boat as the sequels for bought titles, the creativity is greatly lost and they just care about milking money from the fans with new content. Basically the whole reasoning is because original titles need to be ultra good to pick up popularity and money, then once that happens they don't work so hard to keep more great content flowing because they know most of the fans wouldn't put any research into how great it really is and expect something better than the original.
Something I read a week or two ago that put a huge contrast between publishers and developers is a Gamespot feature about abandonware. There's 10 pages and it took me maybe half an hour to read through it. I usually don't read that much unless it really interests me, and it certainly did just that. To summarize, publishers worry about every potential money-making opportunity (such as re-releasing old games in a pack) and developers worry about the popularity and public survival of their work.
http://www.gamespot.com/gamespot/featur ... bandonware
I wouldn't say Halo is worse than EA, I'd just say the Halo fanboys are the problem because of how much they overrate it. Halo proves that a decent FPS could work great on a console, but the fanboys say it's better than FPS games on PC, which I find based on the technical details to clearly be wrong.
EA is much better handling original EA titles and they care considerably less about sequels, only continuing them because they know there's still a large hardcore fanbase to buy them. Sequels of original EA titles are sorta in the same boat as the sequels for bought titles, the creativity is greatly lost and they just care about milking money from the fans with new content. Basically the whole reasoning is because original titles need to be ultra good to pick up popularity and money, then once that happens they don't work so hard to keep more great content flowing because they know most of the fans wouldn't put any research into how great it really is and expect something better than the original.
Something I read a week or two ago that put a huge contrast between publishers and developers is a Gamespot feature about abandonware. There's 10 pages and it took me maybe half an hour to read through it. I usually don't read that much unless it really interests me, and it certainly did just that. To summarize, publishers worry about every potential money-making opportunity (such as re-releasing old games in a pack) and developers worry about the popularity and public survival of their work.
http://www.gamespot.com/gamespot/featur ... bandonware
I wouldn't say Halo is worse than EA, I'd just say the Halo fanboys are the problem because of how much they overrate it. Halo proves that a decent FPS could work great on a console, but the fanboys say it's better than FPS games on PC, which I find based on the technical details to clearly be wrong.
- Awsomemic
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Ok... hands down
every one knows that yuve got yur UT fans and yur halo fans
just take it that halo 1 for pc is pretty cool but was ment for console and UT for pc... so duh UT2004 is gonna beat halo ce
but back to the topic... if dice (the creators of the game).
bfv and 1942 were great.... special weopons of WW2 and BF2 were ok but then it went from ok to suck ass bad titles
so my question is this... who should we trust taht give value for money and doesnt over rate everything!
and ps... pilot im really irritated by the loggin every time i write a reply... any advice?
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every one knows that yuve got yur UT fans and yur halo fans
just take it that halo 1 for pc is pretty cool but was ment for console and UT for pc... so duh UT2004 is gonna beat halo ce
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but back to the topic... if dice (the creators of the game).
bfv and 1942 were great.... special weopons of WW2 and BF2 were ok but then it went from ok to suck ass bad titles
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so my question is this... who should we trust taht give value for money and doesnt over rate everything!
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and ps... pilot im really irritated by the loggin every time i write a reply... any advice?
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Epic would have to be my current favorite because of how much they've done for gaming as a whole, I'm sure you saw that coming. I've only played UT2003/2004 and that's enough to give me a good idea of how great they really are as a gaming business, the content and modding flexibility makes it by far the one of the best games of all time, and I wouldn't be surprised if the Unreal engine is the most used engine of all time for commercial 3rd party games. The whole deal about how they wanted Gears of War content to be free while Microsoft wanted to put a price on it made it clear how much they really care about the gamers.
I'm not sure what's up with the login. Did you make sure you have the auto-login checked and you're already logged in before you go to make a reply? If you don't get it figured out, I suggest contacting me on IM to get it resolved so we don't take this thread off topic.
I'm not sure what's up with the login. Did you make sure you have the auto-login checked and you're already logged in before you go to make a reply? If you don't get it figured out, I suggest contacting me on IM to get it resolved so we don't take this thread off topic.
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ok thanks pilot,
But i think that the current unreal engine 3 for UT3 is gonna kickass... it hasnt been realesed here in SA but im gonna get it for myself... mayby crack it even after i buy it... any way... so whats up with the publisher controling everything... i mean... shouldnt game companys just release games on thre own... after making enough money from thre first titles...
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But i think that the current unreal engine 3 for UT3 is gonna kickass... it hasnt been realesed here in SA but im gonna get it for myself... mayby crack it even after i buy it... any way... so whats up with the publisher controling everything... i mean... shouldnt game companys just release games on thre own... after making enough money from thre first titles...
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The developers can't do everything themselves, there is always the need for people that know a lot about business and law and that's what the publishers do, it would be too hard to have many people both making games and publishing them and protecting their works from being stolen by other companies. EA basically put the developers and publisher under the same company, which sounds like a smart move and in many ways it is, it makes it easier to do quality control which in turn helps bring in the customers, but it also makes it easier for them to monopolize by buying other game companies, since they're focus is more on themselves being on top and not so much on partnerships and such. One more thing to consider: Have you heard the stories about the developers within EA? EA overworks/underpays many of them, supposedly a part of the quality control and deadlines and of course the greed of the higher-ups. It actually sounds similar to the stories I've heard from some of the people that used to work at G4TV.
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Well then it should be made that the developer can easily detach from the publisher, and the quality of EA's BF2 is getting very lame... i mean i got a Fu**ing good mod from a friend.... and is awesome... BF2 OPK.... way better than special forces... so this is my point... why should we pay money for mods that r crapy rather than downloading it from the internet... look at it this way... BF2 SF could just as well have been a custom mod...
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battlefield
getting back on the Battlefield series, Battlefield 1942 is the only ''real'' Battlefield game there is.
with great mod's like DC and FH.
the only reason i'm buying battlefield 2 is because of FH2!!
and battlefield 2142, it's too pathetic for words..
Dont make expansion's, make mod's!
with great mod's like DC and FH.
the only reason i'm buying battlefield 2 is because of FH2!!
and battlefield 2142, it's too pathetic for words..
Dont make expansion's, make mod's!
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i dont agree that bf1942 is the only real bf game thre is but it is one of three... bf1942 was only the start of a great series... bfv continued and bf2 was the final great bf games thre was.... since euroforce, armed fury and 2142 it all went bad... no real storie and just a lot of bullsh*t and crap...
but call of duty 4 is really stupid... in a sence... but back to battlefield
if thre is a real good series that went bad it is bf
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but call of duty 4 is really stupid... in a sence... but back to battlefield
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if thre is a real good series that went bad it is bf
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console FPS are a joke. everyone knows that.PilotLN23 wrote:OMG you obviously are a noob in Halo because Halo is the most amazing FPS for consoles so far. The second best I would have to say is Quake(series) and the third would have to be.... IDK, maybe between CS, and/or Doom.LakersForLife wrote:EA sucks, but they don't suck as much as Halo
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My Battlefield Boosterpacks work!!
Guesse what!!??
My Battlefield Euro Force and Armored Fury works!! Remember I had problems at the beginnig of this forum? I just left it and never registerd and last night I tried playing a Euroforce map and it worked!! Without me registering it!!
So, it you have the same problem like me, then you must just relax and after a week or two it will work!! Thats what happend to me!!
And by the way, Call of Duty 4 and GTA 4 look realy cool!!
P.S Maybe EA Games don't suck so bad!!
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My Battlefield Euro Force and Armored Fury works!! Remember I had problems at the beginnig of this forum? I just left it and never registerd and last night I tried playing a Euroforce map and it worked!! Without me registering it!!
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So, it you have the same problem like me, then you must just relax and after a week or two it will work!! Thats what happend to me!!
And by the way, Call of Duty 4 and GTA 4 look realy cool!!
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P.S Maybe EA Games don't suck so bad!!
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You do know the reason why a lot of people like Halo/Halo 2 so much right?PilotLN23 wrote:Halo is the most amazing FPS for consoles so far.
Because there's no advanced movements, very little advanced tactics, the map designs are simple and easy to learn but offer little strategy to be incorporated into them, and on top of everything, the game helps you aim at enemies, requiring very little skill to play.
Although I did enjoy the single player and coop campaigns, it's a very shallow game as far as multiplayer is concerned.